design mode

This commit is contained in:
2025-07-01 08:42:00 +03:00
parent 4ca83b7d87
commit 03281ee582
6 changed files with 410 additions and 53 deletions
+69 -49
View File
@@ -19,6 +19,7 @@ class GameEngine {
async init(domNode, opts = {}) {
this.w = domNode.clientWidth || 1200, this.h = domNode.clientHeight || 800;
this.aspect = this.w / this.h
this.opts = opts;
const gameEngine = this;
this.perspectiveCamera = new THREE.PerspectiveCamera(45, this.aspect, 0.01, 1000);
@@ -120,7 +121,9 @@ class GameEngine {
gameEngine.mixers.forEach(m => m.update(delta));
gameEngine.handleXrAction(gameEngine, delta)
gameEngine.render(scene, gameEngine.camera);
gameEngine.gizmo?.render();
if (!renderer.xr.isPresenting) {
gameEngine.gizmo?.render();
}
}
renderer.setAnimationLoop(animate);
@@ -290,19 +293,30 @@ class GameEngine {
}
}
if (gp.buttons[4]?.pressed) {
// gameEngine.setCameraOrthographic();
// gameEngine.renderer.xr.updateCamera(gameEngine.orthographicCamera);
let session = gameEngine.renderer.xr.getFrame().session;
console.log(session);
session.pauseDepthSensing();
}
if (gp.buttons[5]?.pressed) {
// gameEngine.setCameraOrthographic();
// gameEngine.renderer.xr.updateCamera(gameEngine.orthographicCamera);
let session = gameEngine.renderer.xr.getFrame().session;
console.log(session);
session.resumeDepthSensing();
let x = performance.now() % 1000;
if (x < 333) {
gameEngine.transformControls.setMode('translate');
}else if (x < 666) {
gameEngine.transformControls.setMode('scale');
}else{
gameEngine.transformControls.setMode('rotate');
}
// let nextMode = {
// 'translate': 'scale',
// 'scale': 'rotate',
// 'rotate': 'translate'
// }
// if(gameEngine.opts.designMode){;
// gameEngine.transformControls.setMode(nextMode[gameEngine.transformControls.getMode()]);
// }
}
// if (gp.buttons[5]?.pressed) {
// // gameEngine.setCameraOrthographic();
// // gameEngine.renderer.xr.updateCamera(gameEngine.orthographicCamera);
// let session = gameEngine.renderer.xr.getFrame().session;
// console.log(session);
// session.resumeDepthSensing();
// }
}
}
@@ -311,51 +325,57 @@ class GameEngine {
//event.type !== 'move' && console.log(event)
const controller = event.target;
//console.log(event)
if (!controller.userData) return
if (controller.userData.active === false) return;
this.transformControls.getRaycaster().setFromXRController(controller);
switch (event.type) {
case 'selectstart':
this.transformControls.pointerDown(null);
break;
case 'selectend':
this.transformControls.pointerUp(null);
break;
case 'move':
this.transformControls.pointerHover(null);
this.transformControls.pointerMove(null);
break;
if (this.opts.designMode){
if (!controller.userData) return
if (controller.userData.active === false) return;
this.transformControls.getRaycaster().setFromXRController(controller);
switch (event.type) {
case 'selectstart':
this.transformControls.pointerDown(null);
break;
case 'selectend':
this.transformControls.pointerUp(null);
break;
case 'move':
this.transformControls.pointerHover(null);
this.transformControls.pointerMove(null);
break;
}
}
}
onSelect(event) {
const controller = event.target;
this.xrController1.userData.active = false;
this.xrController2.userData.active = false;
if (controller === this.xrController1) {
this.xrController1.userData.active = true;
this.xrController1.add(this.controllerLine);
}
if (this.opts.designMode){
this.xrController1.userData.active = false;
this.xrController2.userData.active = false;
if (controller === this.xrController2) {
this.xrController2.userData.active = true;
this.xrController2.add(this.controllerLine);
}
this.raycaster.setFromXRController(controller);
const intersects = this.raycaster.intersectObjects(this.activeObjects.children, true);
intersects.forEach(o => {
while (o.object && !this.activeObjects.children.includes(o.object)) {
o.object = o.object.parent;
if (controller === this.xrController1) {
this.xrController1.userData.active = true;
this.xrController1.add(this.controllerLine);
}
})
if (intersects.length > 0) {
setTimeout(() => {
this.transformControls.attach(intersects[0].object);
}, 100);
if (controller === this.xrController2) {
this.xrController2.userData.active = true;
this.xrController2.add(this.controllerLine);
}
this.raycaster.setFromXRController(controller);
const intersects = this.raycaster.intersectObjects(this.activeObjects.children, true);
intersects.forEach(o => {
while (o.object && !this.activeObjects.children.includes(o.object)) {
o.object = o.object.parent;
}
})
if (intersects.length > 0) {
setTimeout(() => {
this.transformControls.attach(intersects[0].object);
}, 100);
}
}
}