make pointer in FPV mode more visible
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@@ -1,6 +1,7 @@
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import {
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import {
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Group, PlaneGeometry, CylinderGeometry, SphereGeometry, RingGeometry,
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Group, PlaneGeometry, CylinderGeometry, SphereGeometry, RingGeometry,
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Mesh, MeshStandardMaterial, MeshBasicMaterial, DoubleSide
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Mesh, MeshStandardMaterial, MeshBasicMaterial, DoubleSide,
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AdditiveBlending
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} from "three";
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} from "three";
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import { Text } from "troika-three-text";
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import { Text } from "troika-three-text";
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@@ -124,7 +125,7 @@ class DashBoard extends EventManager {
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this.pointer = new Mesh(
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this.pointer = new Mesh(
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new RingGeometry(dashHeight * 0.002, dashHeight * 0.005),
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new RingGeometry(dashHeight * 0.002, dashHeight * 0.005),
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new MeshBasicMaterial( { color: 0xffff00, depthTest: false } )
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new MeshBasicMaterial( { color: 0x3377ff, depthTest: false, blending: AdditiveBlending } )
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);
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);
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this.pointer.visible = false;
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this.pointer.visible = false;
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this.pointer.renderOrder = 1010;
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this.pointer.renderOrder = 1010;
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