advanced character controls + zoom/fov
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@@ -1,5 +1,4 @@
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import { TextureLoader, MeshStandardMaterial, MeshBasicMaterial, PlaneGeometry, Mesh, DoubleSide, Vector3 } from "three";
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import { assignParams } from "@/lib/MeshUtils";
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class ImageObject {
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constructor(engine, obj) {
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