phy6
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@@ -131,7 +131,7 @@ export default {
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//this.gameEngine = gameEngine;
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//this.gameEngine = gameEngine;
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await gameEngine.init(this.$refs.target, { xr: true, depthSense: this.store.prefs.xr.depthSense});
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await gameEngine.init(this.$refs.target, { xr: true, depthSense: this.store.prefs.xr.depthSense});
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gameEngine.scene.add(gameEngine.transformControls.getHelper());
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gameEngine.scene.add(gameEngine.transformControls.getHelper());
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gameEngine.scene.add(new gameEngine.$.GridHelper(100,100));
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//gameEngine.scene.add(new gameEngine.$.GridHelper(100,100));
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this.resize();
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this.resize();
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//gameEngine.setCamera(gameEngine.orthographicCamera)
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//gameEngine.setCamera(gameEngine.orthographicCamera)
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//gameEngine.setCameraOrthographic();
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//gameEngine.setCameraOrthographic();
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@@ -9,6 +9,7 @@ class Hero{
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this.object = object;
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this.object = object;
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this.data = data;
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this.data = data;
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this.model = object.scene
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this.model = object.scene
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console.log(object)
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}
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}
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init(gameEngine){
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init(gameEngine){
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