This commit is contained in:
2025-03-18 12:21:21 +02:00
parent eaa46eeda8
commit 1f6ee77c24
17 changed files with 407 additions and 275 deletions
+15 -5
View File
@@ -1,20 +1,24 @@
<template>
<teleport to=".scene-designer .game-objects" v-if="active">
<g @mousedown="$emit('target', {target:vd, attrs:['x1', 'y1'], delta: true})" :class="{gameObject: true, selected}" v-show="visible && parent.visible">
<g @mousedown="$emit('target', {target:vd, attrs:['x1', 'y1'], delta: true})" :class="{gameObject: true, selected}"
v-show="showInView">
<line :x1="vd.x1" :y1="vd.y1" :x2="parent.vd.x1" :y2="parent.vd.y1"></line>
<svg-icon :src="`/asset/thumb/${modelValue.go||0}.webp`" :x="vd.x1" :y="vd.y1" :size="37"></svg-icon>
<text :x="vd.x1" :y="vd.y1" dy="58">{{ modelValue.title }}</text>
<image v-if="modelValue.go" href="/static/svg/play-circle.svg" width="20" class="cursor-pointer"
:x="vd.x1 + 37 - 10" :y="vd.y1 + 37 - 10" @click="$emit('preview', modelValue.go)">
</image>
</g>
</teleport>
<v-card v-if="selected" :title="modelValue.title">
<v-card v-if="selected" :title="modelValue.title" class="mx-2" variant="text">
<asset-selector @select="assignGameObject" type="GameObject">
<template v-slot:activator="props">
<v-btn v-bind="props" prepend-icon="mdi-panorama-outline" color="success" block>Choose game object</v-btn>
</template>
</asset-selector>
<v-form class="py-4">
<v-text-field density="compact" :label="$l.name" v-model="modelValue.title"></v-text-field>
<v-textarea :label="$l.description" v-model="modelValue.description"></v-textarea>
<v-text-field density="compact" :label="l.name" v-model="modelValue.title"></v-text-field>
<v-textarea :label="l.description" v-model="modelValue.description"></v-textarea>
</v-form>
</v-card>
</template>
@@ -24,7 +28,7 @@ import SvgIcon from './SvgIcon.vue';
import Utils from '@/lib/utils';
export default {
emits:['target'],
emits:['target', 'preview'],
components: { SvgIcon },
data(){
return {
@@ -43,6 +47,12 @@ export default {
visible: Boolean,
parent: Object
},
computed:{
showInView(){
this.vd.__showInView = this.visible && this.parent.visible;
return this.vd.__showInView;
}
},
steps: [['x1', 'y1']],
name: 'game-object',
modifiers: ['x1', 'y1'],