character collider fix

This commit is contained in:
2025-11-10 07:23:24 +02:00
parent 503138a7d1
commit 22c27a7a9e
4 changed files with 15 additions and 7 deletions
+8
View File
@@ -126,6 +126,14 @@ export default {
if (this.scene.data.$scene){
let env = await gameEngine.load(this.scene.data.$scene.asset.name);
this.setObjectAttributes(l, this.scene.data, env.scene, env, 100);
if (this.env != 'GameDesigner'){
env.scene.traverse(o=>{
if (o.name == 'Sphere'){
console.log('Fixing ground. TODO!!!')
gameEngine.physics.add(o, 'fixed', true, undefined)
}
})
}
gameEngine.activeObjects.add(env.scene);
}
if (this.scene.data.$intro && this.env == 'GamePlaying'){