This commit is contained in:
2026-02-24 11:59:02 +02:00
parent 441befabd7
commit 30b49ba573
4 changed files with 97 additions and 70 deletions
+55 -33
View File
@@ -33,7 +33,7 @@ class GameEngine extends EventManager{
this.perspectiveCamera = new THREE.PerspectiveCamera(45, this.aspect, 0.001, 99);
this.raycaster = new THREE.Raycaster();
this.perspectiveCamera.position.set(0, 0, 10);
//this.perspectiveCamera.position.set(0, 0, 10);
this.camera = this.perspectiveCamera;
@@ -45,7 +45,7 @@ class GameEngine extends EventManager{
this.frustumSize / - 2,
0.01, 1000
);
this.orthographicCamera.position.set(0, 0, 100);
const scene = new THREE.Scene();
this.scene = scene;
@@ -100,6 +100,7 @@ class GameEngine extends EventManager{
renderer.setViewport(0, 0, this.w, this.h);
renderer.autoClear = true;
renderer.alpha = true
this.renderer = renderer;
this.anaglyph = new AnaglyphEffect(renderer);
this.anaglyph.setSize(this.w, this.h);
@@ -120,29 +121,31 @@ class GameEngine extends EventManager{
this.activeObjects = new THREE.Group();
scene.add(this.activeObjects);
const controls = new OrbitControls(this.camera, renderer.domElement);
if (opts.gizmo) {
this.orbitControls = new OrbitControls(this.camera, renderer.domElement);
this.orbitControls.enableZoom = false;
const gizmo = new ViewportGizmo(this.camera, renderer, {
container: '.renderer-gizmo',
//type:'cube'
});
gizmo.attachControls(controls);
gizmo.attachControls(this.orbitControls);
this.gizmo = gizmo;
this.perspectiveCamera.position.set(0, 0, 10);
this.orthographicCamera.position.set(0, 0, 100);
this.cameraRig.rotation.y = 0;
}
if (opts.telemetry){
this.tm = new Telemetry(opts.telemetry, opts.mode);
}
this.orbitControls = controls;
controls.enableZoom = false;
//const controls = new MapControls( camera, renderer.domElement );
this.transformControls = new TransformControls(this.camera, renderer.domElement);
this.transformControls.addEventListener('dragging-changed', function (event) {
controls.enabled = !event.value;
});
this.pointerControls = new PointerControls(this.camera, renderer.domElement);
this.pointerControls = new PointerControls(this);
// controls.enableDamping = true;
// controls.screenSpacePanning = true;
@@ -173,7 +176,6 @@ class GameEngine extends EventManager{
const clock = new THREE.Clock();
this.clock = clock;
this.renderer = renderer;
this.draco = new DRACOLoader().setDecoderPath('/3rdparty/draco/');
this.loader = new GLTFLoader();
@@ -204,7 +206,7 @@ class GameEngine extends EventManager{
gameEngine.camera.zoom -= event.deltaY / (1000 / gameEngine.camera.zoom);
gameEngine.camera.zoom = Math.max(gameEngine.camera.zoom, .01);
//controls.rotateSpeed = 1 / Math.sqrt(gameEngine.camera.zoom);
controls.panSpeed = 1 / gameEngine.camera.zoom;
gameEngine.orbitControls.panSpeed = 1 / gameEngine.camera.zoom;
gameEngine.camera.updateProjectionMatrix();
}
})
@@ -226,23 +228,25 @@ class GameEngine extends EventManager{
if (opts.xr) {
renderer.xr.enabled = true;
this.xrBtn = XRButton.createButton(renderer, opts.depthSense ? {
'requiredFeatures': ['depth-sensing'],
'depthSensing': {
requiredFeatures: ['depth-sensing'],
depthSensing: {
usagePreference: ["gpu-optimized"],
dataFormatPreference: ["unsigned-short"],
matchDepthView: false
}
} : {})
} : {
})
this.xrBtn.classList.add('engine-xr-btn');
document.body.appendChild(this.xrBtn);
this.initXrControllers();
this.initXr();
}
this.clickable = new Clickable(20);
this.draggable = new Draggable(20);
}
initXrControllers() {
initXr() {
let c1 = this.renderer.xr.getController(0);
c1.addEventListener('select', this.onSelect.bind(this));
c1.addEventListener('selectstart', this.onControllerEvent.bind(this));
@@ -287,22 +291,32 @@ class GameEngine extends EventManager{
this.xrController1 = c1
this.xrController2 = c2
this.xrCamera = this.renderer.xr.getCamera();
}
initCameraPivot() {
const pivot = new THREE.Object3D()
pivot.position.set(0, 0, 0)
// const pivot = new THREE.Object3D()
// pivot.position.set(0, 0, 0)
const yaw = new THREE.Object3D()
const pitch = new THREE.Object3D()
// const yaw = new THREE.Object3D()
// const pitch = new THREE.Object3D()
this.scene.add(pivot)
pivot.add(yaw)
yaw.add(pitch)
this.scene.add(this.perspectiveCamera);
this.scene.add(this.orthographicCamera);
this.cameraPivot = pivot;
this.cameraYaw = yaw;
// this.scene.add(pivot)
// pivot.add(yaw)
// yaw.add(pitch)
// this.scene.add(this.perspectiveCamera);
// this.scene.add(this.orthographicCamera);
// this.cameraPivot = pivot;
// this.cameraYaw = yaw;
this.cameraWorld = new THREE.Group();
this.cameraRig = new THREE.Group();
this.cameraRig.add(this.perspectiveCamera);
this.cameraRig.add(this.orthographicCamera);
this.cameraRig.rotation.y = Math.PI;
this.cameraWorld.add(this.cameraRig);
this.scene.add(this.cameraWorld);
}
async initPhysics() {
@@ -540,7 +554,7 @@ class GameEngine extends EventManager{
// o.updateProjectionMatrix();
this.camera = o;
this.transformControls.camera = o;
this.orbitControls.object = o;
//this.orbitControls.object = o;
if (this.gizmo) {
this.gizmo.camera = o;
}
@@ -554,7 +568,7 @@ class GameEngine extends EventManager{
// o.updateProjectionMatrix();
this.camera = o;
this.transformControls.camera = o;
this.orbitControls.object = o;
//this.orbitControls.object = o;
if (this.gizmo) {
this.gizmo.camera = o;
}
@@ -607,12 +621,20 @@ class GameEngine extends EventManager{
this.ambientSound.play();
}
showBackground(show, t = 1){
this.motionQueue.add({
o: this.scene,
a: { backgroundIntensity: show ? 1 : 0},
t
})
immersive(show, t = 1){
this.motionQueue.add([
{
o: this.scene,
a: {
backgroundIntensity: show ? 0.1 : 1, environmentIntensity: show ? 0.1 : 1
},
t
},{
o: this.ambientLight,
a: { intensity: show ? 0.1 : 11},
t
}
])
}
destroy(){