PairMatchingGame initial commit

This commit is contained in:
2026-01-29 21:02:28 +02:00
parent 1d3c22ea80
commit 32f07a3f58
4 changed files with 118 additions and 2 deletions
@@ -12,6 +12,7 @@ import { PuzzleGame2 } from "./PuzzleGame2";
// import { Game3 } from "./games/Game3"; // import { Game3 } from "./games/Game3";
import { PuzzleGame4 } from "./PuzzleGame4"; import { PuzzleGame4 } from "./PuzzleGame4";
import { ClassicPuzzle } from "./ClassicPuzzle"; import { ClassicPuzzle } from "./ClassicPuzzle";
import { PairMatchingGame } from "./PairMatchingGame";
// import { Game5 } from "./games/Game5"; // import { Game5 } from "./games/Game5";
// import { Game6 } from "./games/Game6"; // import { Game6 } from "./games/Game6";
import { MazeQuizGame } from "./MazeQuizGame/MazeQuizGame"; import { MazeQuizGame } from "./MazeQuizGame/MazeQuizGame";
@@ -22,7 +23,7 @@ import { GameEngine } from "@/lib/GameEngine";
const InteractiveObjectsImports = { const InteractiveObjectsImports = {
GenericObject, CharacterObject, TextObject, ImageObject, GltfObject, VideoPlayer, Particles, SceneSwitcher, GenericObject, CharacterObject, TextObject, ImageObject, GltfObject, VideoPlayer, Particles, SceneSwitcher,
PuzzleGame1, PuzzleGame2, PuzzleGame4, MazeQuizGame, ClassicPuzzle PuzzleGame1, PuzzleGame2, PuzzleGame4, MazeQuizGame, ClassicPuzzle, PairMatchingGame
}; };
class InteractiveObject extends EventManager{ class InteractiveObject extends EventManager{
@@ -50,6 +51,7 @@ class InteractiveObject extends EventManager{
case 'PuzzleGame2': case 'PuzzleGame2':
case 'MazeQuizGame': case 'MazeQuizGame':
case 'ClassicPuzzle': case 'ClassicPuzzle':
case 'PairMatchingGame':
case 'Particles': case 'Particles':
case 'SceneSwitcher': case 'SceneSwitcher':
this.io = await new InteractiveObjectsImports[obj.type](engine, obj); this.io = await new InteractiveObjectsImports[obj.type](engine, obj);
@@ -161,6 +163,8 @@ const InteractiveObjectTypes = [
id: 'MazeQuizGame', name: 'Maze Quiz Game' id: 'MazeQuizGame', name: 'Maze Quiz Game'
},{ },{
id: 'ClassicPuzzle', name: 'Classic Puzzle Game' id: 'ClassicPuzzle', name: 'Classic Puzzle Game'
},{
id: 'PairMatchingGame', name: 'Pair Matching Game'
},{ },{
id: 'VideoPlayer', name: 'Video Player' id: 'VideoPlayer', name: 'Video Player'
},{ },{
@@ -0,0 +1,75 @@
import { BoxGeometry, Mesh, MeshStandardMaterial, Group } from 'three';
import { centerOrigin } from '@/lib/MeshUtils';
import { EventManager } from '@/lib/EventManager';
import Utils from '@/lib/Utils';
class PairMatchingGame extends EventManager {
emits = ['finish']
constructor(engine, data) {
super();
return new Promise(async (resolve, reject)=>{
let container = new Group();
let c = data.c, orderArray = Array.from({length:c}, (_, i)=>i);
let o = [ Utils.shuffleArray(orderArray), Utils.shuffleArray(orderArray) ]
const aq = engine.motionQueue;
let dx = 3, dy = 1.2;
let bm = new BoxGeometry(1, 1, 1);
let material = new MeshStandardMaterial({
map: await engine.loadTexture(data.$go.asset.name),
// roughness:1, metalness:0,
// normalMap: await engine.loadTexture('NormalMap.png', '/static/textures/'),
});
//material.map.encoding = sRGBEncoding;
for (let i = 0; i < c; i++) {
let b = [], uv = [], p = [];
for (let xi = 0; xi < 2; xi++){
b[xi] = bm.clone();
uv[xi] = b[xi].getAttribute('uv');
let s = [xi/2, i / c];
for (let i = 0; i < 6; i++) {
//top left
uv[xi].array[8 * i] = s[0];
uv[xi].array[8 * i + 1] = s[1] + 1 / c;
//top right
uv[xi].array[8 * i + 2] = s[0] + 1 / 2;
uv[xi].array[8 * i + 3] = s[1] + 1 / c;
//bottom left
uv[xi].array[8 * i + 4] = s[0];
uv[xi].array[8 * i + 5] = s[1];
//bottom right
uv[xi].array[8 * i + 6] = s[0] + 1 / 2;
uv[xi].array[8 * i + 7] = s[1];
}
let mesh = new Mesh(b[xi], material);
mesh.position.set(xi * dx, o[xi][i] * dy, 0);
container.add(mesh);
}
}
var check = () => {
};
let clickFn = (i) => {
};
container.children.forEach(c => {
engine.clickable.add(c, clickFn);
});
this.update = () => {
};
this.object = centerOrigin(container);
resolve(this);
})
}
}
export { PairMatchingGame }
@@ -0,0 +1,36 @@
<template>
<div v-if="modelValue.go">
<v-number-input density="compact" label="Number of elements" v-model="modelValue.c"></v-number-input>
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
<div class="text-caption text-center">{{ modelValue.title }}</div>
</div>
<asset-selector @select="assignTexture" :type="['Texture']">
<template v-slot:activator="props">
<v-btn v-bind="props" prepend-icon="mdi-video-box" color="deep-orange-darken-4" block>Choose image object</v-btn>
</template>
</asset-selector>
</template>
<script>
export default {
data(){
return {
active: false
}
},
mounted(){
this.active = true;
},
props:{
modelValue: Object
},
methods:{
assignTexture(e){
this.modelValue.go = e.id;
this.modelValue.title = e.name
this.modelValue.c = 4;
}
}
}
</script>
+2 -1
View File
@@ -51,6 +51,7 @@ import PuzzleGame1 from '../InteractiveObjects/PuzzleGame1.vue';
import PuzzleGame2 from '../InteractiveObjects/PuzzleGame2.vue'; import PuzzleGame2 from '../InteractiveObjects/PuzzleGame2.vue';
import MazeQuizGame from '../InteractiveObjects/MazeQuizGame/MazeQuizGame.vue'; import MazeQuizGame from '../InteractiveObjects/MazeQuizGame/MazeQuizGame.vue';
import ClassicPuzzle from '../InteractiveObjects/ClassicPuzzle.vue'; import ClassicPuzzle from '../InteractiveObjects/ClassicPuzzle.vue';
import PairMatchingGame from '../InteractiveObjects/PairMatchingGame.vue';
import Particles from '../InteractiveObjects/Particles.vue'; import Particles from '../InteractiveObjects/Particles.vue';
import GenericObject from '../InteractiveObjects/GenericObject.vue'; import GenericObject from '../InteractiveObjects/GenericObject.vue';
import CharacterObject from '../InteractiveObjects/CharacterObject.vue'; import CharacterObject from '../InteractiveObjects/CharacterObject.vue';
@@ -61,7 +62,7 @@ import { InteractiveObjectTypes } from '../InteractiveObjects/InteractiveObject'
const components = { const components = {
SvgIcon, OffsetLine, GenericObject, CharacterObject, VideoPlayer, SceneSwitcher, SvgIcon, OffsetLine, GenericObject, CharacterObject, VideoPlayer, SceneSwitcher,
PuzzleGame1, PuzzleGame2, MazeQuizGame, Particles, ClassicPuzzle PuzzleGame1, PuzzleGame2, MazeQuizGame, Particles, ClassicPuzzle, PairMatchingGame
}; };
export default { export default {