resolves #21
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@@ -145,7 +145,7 @@ class MazeObject {
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});
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this.mazeObject(def, room);
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let floorSize = { width: (bbox.r - bbox.l + 10*scale)/2, height: 0.01, depth: (bbox.f + 10*scale)/2 }
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let floorSize = { width: (bbox.r - bbox.l + 10*scale)/2, height: 1, depth: (bbox.f + 10*scale)/2 }
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const floorGeometry = new PlaneGeometry(floorSize.width*2, floorSize.depth*2);
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const floor = new Mesh(floorGeometry,new MeshStandardMaterial({
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roughness: 0, metalness:1, color: 0x00ffff, side: DoubleSide
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@@ -155,7 +155,7 @@ class MazeObject {
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root.add(floor);
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let pf = engine.physics.add({position: floor.position}, 'fixed', false, undefined, 'cuboid', floorSize)
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//pf.collider.setRestitution(0);
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//pf.collider.setTranslationWrtParent({x:0, y: -100, z:0})
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pf.collider.setTranslationWrtParent({x:0, y: -floorSize.height, z:0})
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}
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}
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}
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