classic puzzle v1

This commit is contained in:
2025-11-14 18:41:57 +02:00
parent 8eea84b697
commit 3d86e2574a
10 changed files with 2754 additions and 5 deletions
+53
View File
@@ -0,0 +1,53 @@
import { Raycaster, Vector3 } from "three"
class Draggable{
constructor(defaultDistance){
const objects = [];
const raycaster = new Raycaster();
let v = new Vector3;
let dragging = null;
this.add = function(object, dragZone, fn, distance){
objects.push(object);
object._draggable = {fn, dragZone, distance: distance || defaultDistance}
}
this.remove = function(object){
delete object._draggable;
objects.splice(objects.indexOf(object), 1);
}
this.update = function(pointer, camera, action){
raycaster.setFromCamera(pointer, camera);
if (action == 'start'){
let forExecute = [];
objects.forEach(o=>{
o.getWorldPosition(v);
if (camera.position.distanceTo(v) <= o._draggable.distance && o.visible){
const intersects = raycaster.intersectObject(o);
if (intersects[0]) forExecute.push({o, i:intersects[0]})
}
});
if (forExecute[0]) {
let s = forExecute.sort((a,b)=>a.i.distance-b.i.distance)[0];
s.o._draggable.fn.start && s.o._draggable.fn.start(s.i);
dragging = s;
dragging.zone = raycaster.intersectObject(s.o._draggable.dragZone)[0];
}
}else if (action == 'end' && dragging){
dragging.o._draggable.fn.end && dragging.o._draggable.fn.end(dragging);
dragging = null;
}else if(action == 'drag' && dragging){
const intersect = raycaster.intersectObject(dragging.o._draggable.dragZone)[0];
if (intersect?.uv && dragging.zone?.uv){
dragging.o.position.x += -4*(dragging.zone.uv.x - intersect.uv.x);
dragging.o.position.y += 4*(dragging.zone.uv.y - intersect.uv.y);
dragging.o._draggable.fn.drag && dragging.o._draggable.fn.drag(dragging);
dragging.zone = intersect;
}
}
}
}
}
export { Draggable }
+7
View File
@@ -15,6 +15,7 @@ import { Physics } from './Physics.js';
import { Clickable } from './Clickable.js';
import { DashBoard } from './Dashboard.js';
import { MotionEngine } from './MotionEngine.js';
import { Draggable } from './Draggable.js';
THREE.Cache.enabled = true
@@ -209,6 +210,7 @@ class GameEngine extends THREE.EventDispatcher{
}
this.clickable = new Clickable(20);
this.draggable = new Draggable(20);
}
initXrControllers() {
@@ -485,6 +487,11 @@ class GameEngine extends THREE.EventDispatcher{
this.hero?.characterControls?.idleReset();
}
onPointer(mouseEvent, domElement, type){
let mouse = this.getMouseVector(mouseEvent, domElement);
this.draggable?.update(mouse, this.camera, type);
}
setCamera(camera) {
//camera.updateProjectionMatrix();
this.camera = camera;