#53 scene header
This commit is contained in:
@@ -55,7 +55,7 @@ class GameEngine extends THREE.EventDispatcher{
|
||||
hemiLight.position.set(0, 33, 0);
|
||||
scene.add( hemiLight );
|
||||
|
||||
const dirLight = new THREE.DirectionalLight(0xffffff, 4);
|
||||
const dirLight = new THREE.DirectionalLight(0xffffff, 0.51);
|
||||
dirLight.color.setHSL(0.1, 1, 0.95);
|
||||
dirLight.position.set(12, 33, -37);
|
||||
// dirLight.position.multiplyScalar( 0.20 );
|
||||
|
||||
Reference in New Issue
Block a user