diff --git a/src/components/InteractiveObjects/VideoPlayer.js b/src/components/InteractiveObjects/VideoPlayer.js index 4e8f377..8cedb3c 100644 --- a/src/components/InteractiveObjects/VideoPlayer.js +++ b/src/components/InteractiveObjects/VideoPlayer.js @@ -43,8 +43,8 @@ class VideoPlayer extends EventManager { skipTransition: data.skipTransition }); } - if (data.hideBackground || 1){ - engine.showBackground(false); + if (data.immersive || 1){ + engine.immersive(true); } } @@ -54,8 +54,8 @@ class VideoPlayer extends EventManager { skipTransition: data.skipTransition }); } - if (data.hideBackground || 1){ - engine.showBackground(true); + if (data.immersive || 1){ + engine.immersive(false); } } diff --git a/src/mixins/GameEnvironmentMixin.js b/src/mixins/GameEnvironmentMixin.js index 63b19c8..3d918ff 100644 --- a/src/mixins/GameEnvironmentMixin.js +++ b/src/mixins/GameEnvironmentMixin.js @@ -26,8 +26,6 @@ export default { } this.resize(); - //engine.setCamera(engine.orthographicCamera) - //engine.setCameraOrthographic(); if (!this.scenario) { await this.loadScenario(); } @@ -144,7 +142,7 @@ export default { await this.expandScenarioData(scene); engine.dashboard?.loading(0.05); - engine.orbitControls.enableRotate = this.env == 'GameDesigner' + //engine.orbitControls.enableRotate = this.env == 'GameDesigner' //this is needed cause when mounted canvas has different size this.resize(); @@ -236,7 +234,7 @@ export default { $go: this.scene.data.$intro, skipTransition: true, playInHud: true, - hideBackground: true + immersive: true }); engine.activeObjects.add(intro.object); intro.video.addEventListener('pause',()=>{