integrate game1 and game2
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@@ -62,14 +62,14 @@ export default{
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if (this.forRendering) {
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gameEngine.activeObjects.clear();
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if (this.obj.type == 'panorama2d') {
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await gameEngine.loadPanorama(`/asset/default/${this.obj.asset.name}`);
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await gameEngine.loadPanorama(this.obj.asset.name);
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// let t = await gameEngine.loadTexture(`/asset/default/${this.obj.asset.name}`);
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// t.mapping = gameEngine.$.EquirectangularReflectionMapping;
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// gameEngine.scene.background = t;
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// gameEngine.scene.environment = t;
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// gameEngine.scene.add(gameEngine.camera);
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} else {
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let gltf = await gameEngine.load(`/asset/default/${this.obj.asset.name}`);
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let gltf = await gameEngine.load(this.obj.asset.name);
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//console.debug('GLTF', gltf);
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this.loadedAsset = gltf;
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this.animations = gltf.animations.map(a => ({
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