integrate game1 and game2

This commit is contained in:
2025-11-05 09:43:12 +02:00
parent 4236927537
commit 4b722750c3
12 changed files with 354 additions and 278 deletions
@@ -62,14 +62,14 @@ export default{
if (this.forRendering) {
gameEngine.activeObjects.clear();
if (this.obj.type == 'panorama2d') {
await gameEngine.loadPanorama(`/asset/default/${this.obj.asset.name}`);
await gameEngine.loadPanorama(this.obj.asset.name);
// let t = await gameEngine.loadTexture(`/asset/default/${this.obj.asset.name}`);
// t.mapping = gameEngine.$.EquirectangularReflectionMapping;
// gameEngine.scene.background = t;
// gameEngine.scene.environment = t;
// gameEngine.scene.add(gameEngine.camera);
} else {
let gltf = await gameEngine.load(`/asset/default/${this.obj.asset.name}`);
let gltf = await gameEngine.load(this.obj.asset.name);
//console.debug('GLTF', gltf);
this.loadedAsset = gltf;
this.animations = gltf.animations.map(a => ({