diff --git a/src/components/SceneDesigner/GameObject.vue b/src/components/SceneDesigner/GameObject.vue
index 1fad76e..9d533be 100644
--- a/src/components/SceneDesigner/GameObject.vue
+++ b/src/components/SceneDesigner/GameObject.vue
@@ -11,6 +11,9 @@
{{ modelValue.title }}
+
+
@@ -23,7 +26,15 @@
+ :items="InteractiveObjectTypes.map(e=>({title: l.interactiveObjects[e], value: e}))">
+
+
+
+
+
+
+
+
@@ -96,6 +107,7 @@ export default {
this.modelValue.points ??= 10;
this.modelValue.activationScore ??= 0;
this.modelValue.type ??= 'GenericObject';
+ //this.modelValue.title ??= this.l.interactiveObjects[this.modelValue.type]
this.activationTypes = this.activationTypes.map(t=>({title: this.l.activationTypes[t], value: t}))
if (components[this.modelValue.type].__transform){
components[this.modelValue.type].__transform(this.modelValue)