diff --git a/src/components/SceneDesigner/GameObject.vue b/src/components/SceneDesigner/GameObject.vue index 1fad76e..9d533be 100644 --- a/src/components/SceneDesigner/GameObject.vue +++ b/src/components/SceneDesigner/GameObject.vue @@ -11,6 +11,9 @@ {{ modelValue.title }} + + @@ -23,7 +26,15 @@ + :items="InteractiveObjectTypes.map(e=>({title: l.interactiveObjects[e], value: e}))"> + + @@ -96,6 +107,7 @@ export default { this.modelValue.points ??= 10; this.modelValue.activationScore ??= 0; this.modelValue.type ??= 'GenericObject'; + //this.modelValue.title ??= this.l.interactiveObjects[this.modelValue.type] this.activationTypes = this.activationTypes.map(t=>({title: this.l.activationTypes[t], value: t})) if (components[this.modelValue.type].__transform){ components[this.modelValue.type].__transform(this.modelValue)