game scenarios
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<template>
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<g :class="{ selected }">
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<line :x1="modelValue.x1" :y1="modelValue.y1" :x2="modelValue.x2" :y2="modelValue.y1" @mousedown="$emit('target', { target:modelValue, attrs:[, 'y1'] })"></line>
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<line :x1="modelValue.x2" :y1="modelValue.y1" :x2="modelValue.x2" :y2="modelValue.y2" @mousedown="$emit('target', { target:modelValue, attrs:['x2'] })"></line>
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<line :x1="modelValue.x2" :y1="modelValue.y2" :x2="modelValue.x1" :y2="modelValue.y2" @mousedown="$emit('target', { target:modelValue, attrs:[, 'y2'] })"></line>
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<line :x1="modelValue.x1" :y1="modelValue.y2" :x2="modelValue.x1" :y2="modelValue.y1" @mousedown="$emit('target', { target:modelValue, attrs:['x1'] })"></line>
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<AnnotationPoint :x="modelValue.x1" :y="modelValue.y1" class="movable" @mousedown="$emit('target', {target:modelValue, attrs:['x1', 'y1']})"></AnnotationPoint>
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<AnnotationPoint :x="modelValue.x2" :y="modelValue.y2" class="movable" @mousedown="$emit('target', {target:modelValue, attrs:['x2', 'y2']})"></AnnotationPoint>
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<AnnotationPoint :x="modelValue.x1" :y="modelValue.y2" class="movable" @mousedown="$emit('target', {target:modelValue, attrs:['x1', 'y2']})"></AnnotationPoint>
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<AnnotationPoint :x="modelValue.x2" :y="modelValue.y1" class="movable" @mousedown="$emit('target', {target:modelValue, attrs:['x2', 'y1']})"></AnnotationPoint>
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</g>
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</template>
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<script>
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import AnnotationPoint from './AnnotationPoint.vue';
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import Utils from '@/lib/utils';
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export default {
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components: { AnnotationPoint },
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props:{
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modelValue: Object,
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selected: Boolean
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},
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steps: [['x1', 'y1'], ['x2', 'y2']],
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icon: 'mdi-vector-rectangle',
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name: 'rectangle',
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modifiers: ['x1', 'y1', 'x2', 'y2'],
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methods:{
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intersect(v){
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let r = Utils.adjustMinMax(this.modelValue);
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return Utils.intersectRectRect(r, v)
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}
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}
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}
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</script>
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