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<template>
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<teleport to=".scene-designer" v-if="active">
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<g @mousedown="$emit('target', {target:vd, attrs:['x1', 'y1'], delta: true})" :class="{task: true, selected}" v-show="visible && parent.visible">
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<line :x1="vd.x1" :y1="vd.y1" :x2="parent.vd.x1" :y2="parent.vd.y1"></line>
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<svg-icon :src="`/asset/thumb/${modelValue.id||0}.webp`" :x="vd.x1" :y="vd.y1" :size="22"></svg-icon>
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</g>
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</teleport>
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<v-card v-if="selected">
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<v-form class="py-4">
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<v-text-field density="compact" :label="$l.name" v-model="modelValue.title"></v-text-field>
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</v-form>
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<!-- <asset-selector @select="modelValue.id = $event" type="Task">
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<template v-slot:activator="props">
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<v-btn v-bind="props" prepend-icon="mdi-panorama-outline">Choose game object</v-btn>
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</template>
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</asset-selector> -->
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</v-card>
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</template>
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<script>
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import SvgIcon from './SvgIcon.vue';
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import Utils from '@/lib/utils';
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export default {
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emits:['target'],
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components: { SvgIcon },
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data(){
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return {
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active: false
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}
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},
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mounted(){
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this.active = true;
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},
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props:{
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//context: Object,
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modelValue: Object,
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vd: Object,
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selected: Boolean,
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cid:String,
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visible: Boolean,
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parent: Object
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},
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steps: [['x1', 'y1']],
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name: 'task',
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modifiers: ['x1', 'y1'],
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methods:{
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intersect(v){
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return Utils.intersectLineRect(this.vd, v);
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}
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}
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}
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</script>
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