a-maze-ing
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@@ -126,7 +126,8 @@ class MazeObject {
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addRoom(['floor', 'door', def.r ? 'door' : 'wall', def.f ? 'door' : 'wall', def.l ? 'door' : 'wall'], def, offsetZ)
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def.objects && def.objects.forEach(async obj => {
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console.log('loadingggg', def.objects)
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def.objects?.forEach(async obj => {
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obj.room = room;
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// let go = new GameObject(obj, context);
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let go = new InteractiveObject(obj, context)
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