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@@ -45,8 +45,8 @@ export default{
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}
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},
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beforeUnmount() {
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gameEngine?.stop();
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gameEngine?.destroy();
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gameEngine?.dispose();
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gameEngine = null;
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},
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watch:{
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object(n){
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@@ -72,7 +72,7 @@ export default{
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methods:{
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async loadAsset() {
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if (this.forRendering) {
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gameEngine.activeObjects.clear();
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gameEngine.resetScene();
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if (this.obj.type == 'panorama2d') {
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await gameEngine.loadPanorama(this.obj.asset.name);
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// let t = await gameEngine.loadTexture(`/asset/default/${this.obj.asset.name}`);
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@@ -89,9 +89,6 @@ export default{
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}));
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autoScale(gltf.scene);
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let bb = new gameEngine.$.Box3().setFromObject(gltf.scene);
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gltf.scene.traverse(function (o) {
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o.frustumCulled = false;
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});
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//console.log(bb)
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gameEngine.camera.position.set(bb.max.x, bb.max.y, bb.max.z);
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gameEngine.orbitControls.target.set((bb.max.x + bb.min.x) / 2, (bb.max.y + bb.min.y) / 2, (bb.max.z + bb.min.z) / 2)
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@@ -1,4 +1,4 @@
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import { TextureLoader, MeshStandardMaterial, MeshBasicMaterial, PlaneGeometry, Mesh, DoubleSide, Vector3 } from "three";
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import { MeshStandardMaterial, MeshBasicMaterial, PlaneGeometry, Mesh, DoubleSide, Vector3 } from "three";
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class ImageObject {
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constructor(engine, obj) {
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@@ -10,13 +10,13 @@ class ImageObject {
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side: DoubleSide
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};
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if (obj.nm) {
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mp.normalMap = new TextureLoader().setPath(obj.path).load(obj.nm);
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mp.normalMap = engine.loadTexture(obj.nm, obj.path);
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}
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if (obj.em) {
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mp.emissiveMap = new TextureLoader().setPath(obj.path).load(obj.em);
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mp.emissiveMap = engine.loadTexture(obj.em, obj.path);
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}
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if (obj.am) {
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mp.alphaMap = new TextureLoader().setPath(obj.path).load(obj.am);
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mp.alphaMap = engine.loadTexture(obj.am, obj.path);
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}
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obj.material && Object.assign(mp, obj.material);
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let geo = new PlaneGeometry(obj.width || 1, obj.height || 1);
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@@ -1,4 +1,4 @@
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import { MeshBasicMaterial, Color, Vector3, DoubleSide } from "three";
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import { MeshBasicMaterial, Color, DoubleSide } from "three";
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import { Text } from "troika-three-text";
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import { assignParams } from "@/lib/MeshUtils";
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