animate award
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@@ -102,9 +102,10 @@ class MazeQuizGame extends EventDispatcher {
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userData: { finish: true },
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objects:[
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{
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type: 'Gltf',
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type: 'GltfObject',
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position:[0,.22,len + .52], scale: [0.33, 0.33, 0.33], rotation: [0, Math.PI/4, 0],
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value: '/static/meshes/quiz/trophy.glb'
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value: 'trophy.glb', path: imgParams.path, distance: params.wallSize*2,
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motion: { a:{rotation: { y: k=>k*Math.PI*2 }}, r: true, t: 4 }
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}
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]
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};
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