added ambient sound feature

This commit is contained in:
2025-11-14 16:08:51 +02:00
parent 006d159a0f
commit 8eea84b697
5 changed files with 42 additions and 3 deletions
@@ -70,7 +70,10 @@ class InteractiveObject extends EventDispatcher{
this.io = await new InteractiveObjectsImports[obj.type](gameEngine, obj);
this.source = this.io.source || this.io;
this.object = this.io.object;
this.io.addEventListener?.('finish', this.dispatchEvent.bind(this))
this.emits = this.io.emits;
this.io.emits?.forEach(event=>{
this.io.addEventListener?.(event, this.dispatchEvent.bind(this))
})
break;
}
if (obj.shouldBeLocked){
+9
View File
@@ -30,6 +30,12 @@
</template>
</asset-selector>
<asset-selector @select="assignAudio" :type="['Audio']">
<template v-slot:activator="props">
<v-btn v-bind="props" prepend-icon="mdi-volume-medium" block color="deep-purple-accent-2" class="my-4">Select ambient sound</v-btn>
</template>
</asset-selector>
<v-form class="py-4">
<v-text-field density="compact" :label="l.name" v-model="modelValue.title"></v-text-field>
<v-textarea :label="l.description" v-model="modelValue.description"></v-textarea>
@@ -88,6 +94,9 @@ export default {
assignIntro(e){
this.modelValue.intro = e.id;
},
assignAudio(e){
this.modelValue.audio = e.id;
}
}
}
</script>