presentation

This commit is contained in:
2025-03-17 19:49:41 +02:00
parent d5d8d60212
commit 9eb14f0668
13 changed files with 218 additions and 117 deletions
+7 -61
View File
@@ -2,6 +2,7 @@
<v-card :title="id == 'add' ? $l.createGameObject : $l.editGameObject" class="container my-3">
<v-form class="pa-4" v-model="valid">
<v-text-field :label="$l.name" v-model="object.name" :rules="[rules.required]"></v-text-field>
<v-textarea :label="$l.description" v-model="object.description"></v-textarea>
<v-select :label="$l.objectType" v-model="object.type" :items="$p.objectTypes" :rules="[rules.required]">
</v-select>
<v-file-input :label="$l.objectFile" v-model="object.file" :rules="[rules.requiredFile]"></v-file-input>
@@ -18,17 +19,7 @@
</v-card>
<v-card :title="$l.preview" class="container my-3" v-show="object.asset">
<div v-show="forRendering">
<div ref="target"></div>
<v-slide-group show-arrows>
<v-slide-group-item v-for="(a, i) in animations" :key="i" v-slot="{ isSelected }">
<v-btn :color="isSelected ? 'primary' : undefined" class="ma-2" :prepend-icon="'mdi-' + (a.playing ? 'stop' : 'play')" rounded @click="toggleAnimation(a)">
{{ a.name }}
</v-btn>
</v-slide-group-item>
</v-slide-group>
</div>
<v-img v-show="!forRendering" :src="`/asset/default/${object.asset?.name}`"></v-img>
<AssetPreview :object="object" ref="assetPreview" autoplay></AssetPreview>
<v-card-actions>
<v-btn @click="captureThumbnail" v-if="forRendering" prepend-icon="mdi-camera" color="secondary">
{{ $l.captureThumbnail }}
@@ -38,8 +29,6 @@
</template>
<script>
import { GameEngine } from '@/lib/gameEngine.js';
let gameEngine = null;
export default {
data() {
@@ -50,20 +39,13 @@ export default {
required: v => v ? true : this.$l.fieldRequired,
requiredFile: v => (v?.size || this.id != 'add') ? true : this.$l.fieldRequired
},
loading: false,
animations: []
loading: false
}
},
async mounted() {
if (this.id && this.id != 'add') {
this.object = (await this.$api.gameObject.load(this.id)).data;
}
gameEngine = new GameEngine();
await gameEngine.init(this.$refs.target);
await this.loadAsset();
},
beforeUnmount() {
gameEngine?.stop();
},
computed: {
fileToUpload() {
@@ -74,7 +56,7 @@ export default {
},
forRendering() {
return this.$p.objectTypes.find(t=> t.value == this.object?.type)?.render
}
},
},
methods: {
async saveAndPreview(params) {
@@ -92,54 +74,18 @@ export default {
if (this.id == 'add') {
this.$router.replace({ params: { id: this.object.id } });
}
if (!params?.thumbOnly) await this.loadAsset();
if (!params?.thumbOnly) await this.$refs.assetPreview.loadAsset();
} catch (err) {
console.error(err);
}
this.loading = false
},
async loadAsset() {
if (this.forRendering) {
gameEngine.scene.clear();
if (this.object.type == 'panorama2d') {
let t = await gameEngine.loadTexture(`/asset/default/${this.object.asset.name}`);
t.mapping = gameEngine.$.EquirectangularReflectionMapping;
gameEngine.scene.background = t;
gameEngine.scene.environment = t;
gameEngine.scene.add(gameEngine.camera);
} else {
let gltf = await gameEngine.load(`/asset/default/${this.object.asset.name}`);
console.debug('GLTF', gltf);
this.loadedAsset = gltf;
this.animations = gltf.animations.map(a => ({
name: a.name, id: a.uuid
}));
let bb = new gameEngine.$.Box3().setFromObject(gltf.scene);
gltf.scene.traverse(function (object) {
object.frustumCulled = false;
});
gameEngine.camera.position.set(bb.max.x, bb.max.y, bb.max.z);
gameEngine.controls.target.set((bb.max.x + bb.min.x) / 2, (bb.max.y + bb.min.y) / 2, (bb.max.z + bb.min.z) / 2)
gameEngine.controls.update();
gameEngine.scene.add(gltf.scene);
//gameEngine.scene.add(gameEngine.light);
}
}
},
async captureThumbnail() {
this.object.thumb = await gameEngine.captureScreenshot();
this.object.thumb = await this.$refs.assetPreview.gameEngine.captureScreenshot();
await this.saveAndPreview({ thumbOnly: true });
},
async toggleAnimation(animation){
animation.playing = !animation.playing;
gameEngine.playAnimation(
gameEngine.scene,
this.loadedAsset.animations.find(a=>a.uuid == animation.id),
animation.playing
);
},
async publish() {
}