new physics engine - rapier instead of cannon
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+3
-1
@@ -33,8 +33,8 @@
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"vuetify": "^3.7.16"
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},
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"devDependencies": {
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"@dimforge/rapier3d": "^0.18.2",
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"@vitejs/plugin-vue": "^5.0.5",
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"cannon-es": "^0.20.0",
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"eslint": "^8.57.0",
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"eslint-config-standard": "^17.1.0",
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"eslint-config-vuetify": "^1.0.0",
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@@ -50,8 +50,10 @@
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"unplugin-vue-components": "^0.27.2",
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"unplugin-vue-router": "^0.10.0",
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"vite": "^5.3.3",
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"vite-plugin-top-level-await": "^1.6.0",
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"vite-plugin-vue-layouts": "^0.11.0",
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"vite-plugin-vuetify": "^2.0.3",
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"vite-plugin-wasm": "^3.5.0",
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"vitest": "^3.2.2",
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"vue-router": "^4.4.0"
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}
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