quiz game scoring system

This commit is contained in:
2025-11-11 18:13:53 +02:00
parent 351c6097f3
commit b1312d9b54
5 changed files with 60 additions and 34 deletions
@@ -3,31 +3,32 @@ import { assignParams } from "@/lib/MeshUtils";
class ImageObject {
constructor(engine, obj) {
var t = new TextureLoader().setPath(obj.path).load(obj.value);
//t.encoding = sRGBEncoding;
var mp = {
map: t,
alphaTest: 0.5
};
if (obj.nm) {
mp.normalMap = new TextureLoader().setPath(obj.path).load(obj.nm);
}
if (obj.em) {
mp.emissiveMap = new TextureLoader().setPath(obj.path).load(obj.em);
}
if (obj.am) {
mp.alphaMap = new TextureLoader().setPath(obj.path).load(obj.am);
}
obj.material && Object.assign(mp, obj.material);
let geo = new PlaneGeometry(obj.width || 1, obj.height || 1);
if (obj.uv) {
var uvAttribute = geo.attributes.uv;
for (var i = 0; i < uvAttribute.count; i++) {
uvAttribute.setXY(i, obj.uv[2 * i], obj.uv[2 * i + 1]);
return new Promise(async(resolve, reject)=>{
var t = await engine.loadTexture(obj.value, obj.path)
var mp = {
map: t,
alphaTest: 0.5
};
if (obj.nm) {
mp.normalMap = new TextureLoader().setPath(obj.path).load(obj.nm);
}
}
this.object = new Mesh(geo, mp.metalness ? new MeshStandardMaterial(mp) : new MeshBasicMaterial(mp));
assignParams(this.object, obj);
if (obj.em) {
mp.emissiveMap = new TextureLoader().setPath(obj.path).load(obj.em);
}
if (obj.am) {
mp.alphaMap = new TextureLoader().setPath(obj.path).load(obj.am);
}
obj.material && Object.assign(mp, obj.material);
let geo = new PlaneGeometry(obj.width || 1, obj.height || 1);
if (obj.uv) {
var uvAttribute = geo.attributes.uv;
for (var i = 0; i < uvAttribute.count; i++) {
uvAttribute.setXY(i, obj.uv[2 * i], obj.uv[2 * i + 1]);
}
}
this.object = new Mesh(geo, mp.metalness ? new MeshStandardMaterial(mp) : new MeshBasicMaterial(mp));
resolve(this)
})
}
}