diff --git a/src/lib/GameEngine.js b/src/lib/GameEngine.js index f248dc4..432cfed 100644 --- a/src/lib/GameEngine.js +++ b/src/lib/GameEngine.js @@ -139,8 +139,8 @@ class GameEngine extends THREE.EventDispatcher{ function animate(time) { let delta = clock.getDelta(); - gameEngine.hero?.update(delta); gameEngine.physics?.step(); + gameEngine.hero?.update(delta); gameEngine.mixers.forEach(m => m.update(delta)); gameEngine.handleXrAction(gameEngine, delta) gameEngine.dispatchEvent({type: 'beforeRender'}) @@ -179,7 +179,7 @@ class GameEngine extends THREE.EventDispatcher{ //console.log('GameEngine started') renderer.domElement.addEventListener('wheel', (event) => { if (gameEngine.hero){ - gameEngine.hero.cameraZ += event.deltaY / 33; + gameEngine.hero.cameraZ += event.deltaY / 100; }else{ gameEngine.camera.zoom -= event.deltaY / 1000; gameEngine.camera.zoom = Math.max(gameEngine.camera.zoom, .4);