mini games
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+2
-1
@@ -96,7 +96,8 @@ class Hero{
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}
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update(){
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return;
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return
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if (this.gameEngine.renderer.xr.isPresenting) return;
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let { inputVelocity, velocity, euler, quat, v, targetQuaternion, clock } = this;
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let pc = this.pointerControls;
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pc.update();
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