emissiveIntensity function fix
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@@ -72,7 +72,7 @@ class PairMatchingGame extends EventManager {
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container.add(m)
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}
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let actionDef = {material:{emissiveIntensity:k=>(1+Math.sin((k*2+1.5)*Math.PI))*4 }};
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let actionDef = {material:{emissiveIntensity:k=>Math.max(0, Math.sin((k * 2 + 1.5) * Math.PI)) * 1 }};
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var clickFn = (i) => {
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this.dispatchEvent({type:'interaction'});
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@@ -96,6 +96,7 @@ class PairMatchingGame extends EventManager {
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aq.add({ o: oc, a: actionDef, t: 1 });
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clicked = null;
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}else{
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aq.clear(oc, true);
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aq.add({ o: clicked, a: actionDef, t: 1, r: true })
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}
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};
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