emissiveIntensity function fix

This commit is contained in:
2026-04-10 11:08:00 +03:00
parent eddc045a53
commit cb29d2494d
@@ -72,7 +72,7 @@ class PairMatchingGame extends EventManager {
container.add(m)
}
let actionDef = {material:{emissiveIntensity:k=>(1+Math.sin((k*2+1.5)*Math.PI))*4 }};
let actionDef = {material:{emissiveIntensity:k=>Math.max(0, Math.sin((k * 2 + 1.5) * Math.PI)) * 1 }};
var clickFn = (i) => {
this.dispatchEvent({type:'interaction'});
@@ -96,6 +96,7 @@ class PairMatchingGame extends EventManager {
aq.add({ o: oc, a: actionDef, t: 1 });
clicked = null;
}else{
aq.clear(oc, true);
aq.add({ o: clicked, a: actionDef, t: 1, r: true })
}
};