refactoring
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@@ -3,6 +3,7 @@ import { MotionEngine } from '../../lib/MotionEngine';
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import { centerOrigin } from '@/lib/MeshUtils';
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class PuzzleGame1 extends EventDispatcher {
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emits = ['finish']
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constructor(engine, data) {
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super();
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return new Promise(async (resolve, reject)=>{
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