particle system as interactive object
This commit is contained in:
@@ -0,0 +1,49 @@
|
||||
<template>
|
||||
<v-card v-if="modelValue.go">
|
||||
<v-card-item>
|
||||
<v-number-input density="compact" :precision="null" label="Particle width" v-model="modelValue.x"></v-number-input>
|
||||
<v-number-input density="compact" :precision="null" label="Particle height" v-model="modelValue.y"></v-number-input>
|
||||
|
||||
<v-number-input density="compact" :precision="null" label="Area width" v-model="modelValue.w"></v-number-input>
|
||||
<v-number-input density="compact" :precision="null" label="Area length" v-model="modelValue.h"></v-number-input>
|
||||
|
||||
<v-number-input density="compact" label="Count" v-model="modelValue.count"></v-number-input>
|
||||
|
||||
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
|
||||
<div class="text-caption text-center">{{ modelValue.title }}</div>
|
||||
</v-card-item>
|
||||
</v-card>
|
||||
<asset-selector @select="assignTexture" :type="['Texture']">
|
||||
<template v-slot:activator="props">
|
||||
<v-btn v-bind="props" prepend-icon="mdi-video-box" color="deep-orange-darken-4" block>Choose image object</v-btn>
|
||||
</template>
|
||||
</asset-selector>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
//Grass.positions(1000,50,50), '/static/textures/grass01.png', 1, .5
|
||||
export default {
|
||||
data(){
|
||||
return {
|
||||
active: false
|
||||
}
|
||||
},
|
||||
mounted(){
|
||||
this.active = true;
|
||||
},
|
||||
props:{
|
||||
modelValue: Object
|
||||
},
|
||||
methods:{
|
||||
assignTexture(e){
|
||||
this.modelValue.go = e.id;
|
||||
this.modelValue.title = e.name
|
||||
this.modelValue.x = 1;
|
||||
this.modelValue.y = 1;
|
||||
this.modelValue.count = 1000;
|
||||
this.modelValue.w = 50;
|
||||
this.modelValue.h = 50;
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
Reference in New Issue
Block a user