particle system as interactive object

This commit is contained in:
2025-11-05 17:31:21 +02:00
parent 4b722750c3
commit fd3f9a6d69
11 changed files with 165 additions and 84 deletions
+1 -1
View File
@@ -31,7 +31,7 @@ class Hero{
po.collider.setTranslationWrtParent({ x: 0, y: 2.0, z: 0 });
//po.collider.setActiveEvents(RAPIER.ActiveEvents.COLLISION_EVENTS);
this.characterControls = new CharacterControls(this.model, this.mixer,
this.characterControls = new CharacterControls(this.model,
this.animationsMap, gameEngine, 'idle', po, this.pointerControls)
this.clock = new THREE.Clock()