goynov
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6d05be2fec
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#76
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2026-03-25 16:34:38 +02:00 |
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goynov
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008cc428d4
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refactoring meshUtils, added sceneScale, #74
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2026-03-24 20:25:50 +02:00 |
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goynov
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627452a308
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#72
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2026-03-23 19:56:37 +02:00 |
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goynov
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8dd88174af
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#72 epic refactoring
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2026-03-21 17:45:27 +02:00 |
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goynov
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7e7de616f8
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#72
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2026-03-15 15:55:15 +02:00 |
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goynov
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3e9524b4b2
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#53 scene header
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2026-02-06 14:20:56 +02:00 |
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goynov
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f7955404a9
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refactoring
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2025-12-06 09:29:16 +02:00 |
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goynov
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ee574bd282
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#21
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2025-11-28 17:59:11 +02:00 |
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goynov
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3678ad0cfb
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resolves #21
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2025-11-24 08:27:04 +02:00 |
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goynov
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a2f9f73e85
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objects locking system
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2025-11-13 16:32:55 +02:00 |
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goynov
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c8e501ff6e
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game rules - object triggers set up
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2025-11-13 09:17:18 +02:00 |
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goynov
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f5a08a9702
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add physics to interactive objects
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2025-11-08 17:08:51 +02:00 |
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goynov
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48c7ea2e2a
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hud observation for generic game objects
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2025-11-07 12:48:36 +02:00 |
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goynov
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4565782e9f
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refactoring
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2025-11-06 18:17:56 +02:00 |
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goynov
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7221733b47
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amazing
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2025-10-23 22:17:19 +03:00 |
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goynov
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3ff60a1cf4
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amazing maze
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2025-10-20 22:49:08 +03:00 |
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