goynov
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f9a249adb7
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add collisionTypes
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2026-04-03 13:47:30 +03:00 |
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goynov
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91d53d8be6
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#74
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2026-03-26 11:42:43 +02:00 |
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goynov
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6d05be2fec
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#76
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2026-03-25 16:34:38 +02:00 |
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goynov
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008cc428d4
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refactoring meshUtils, added sceneScale, #74
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2026-03-24 20:25:50 +02:00 |
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goynov
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627452a308
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#72
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2026-03-23 19:56:37 +02:00 |
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goynov
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45074d78d2
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small fixes
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2026-03-21 22:04:48 +02:00 |
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goynov
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bd93436a78
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fixed deprecation issues
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2026-03-21 18:00:28 +02:00 |
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goynov
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8dd88174af
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#72 epic refactoring
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2026-03-21 17:45:27 +02:00 |
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goynov
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da326ddf96
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#72
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2026-03-18 22:00:21 +02:00 |
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goynov
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6bc5b533ac
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FPV
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2026-03-17 23:28:15 +02:00 |
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goynov
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5ebdaa32f4
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fpv
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2026-03-17 20:55:38 +02:00 |
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goynov
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7e7de616f8
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#72
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2026-03-15 15:55:15 +02:00 |
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goynov
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78705e276e
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#72
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2026-03-11 21:59:44 +02:00 |
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goynov
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ffeb9466a6
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#66
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2026-03-11 17:00:34 +02:00 |
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goynov
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5e142a2757
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XR controllers on scene
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2026-03-08 20:30:41 +02:00 |
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goynov
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f00b0969f8
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fix
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2026-02-27 19:24:38 +02:00 |
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goynov
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0649d0708c
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rewrite pointerlock controls
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2026-02-27 13:22:41 +02:00 |
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goynov
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6b94bde264
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allow fullscreen in game preview
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2026-02-27 12:16:31 +02:00 |
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goynov
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30b49ba573
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#63
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2026-02-24 11:59:02 +02:00 |
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goynov
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151e1ff82f
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refactor pointerControls, move away from hero to gameEngine
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2026-02-21 20:42:29 +02:00 |
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goynov
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8954770ff7
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xr gamepad designmode controls
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2026-02-20 20:38:57 +02:00 |
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goynov
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9bd2f79ca2
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#59
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2026-02-17 20:47:58 +02:00 |
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goynov
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5c934e0ad2
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performance improvements
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2026-02-13 21:34:15 +02:00 |
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goynov
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9cf14ff2a8
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#12 initial commit
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2026-02-07 18:36:33 +02:00 |
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goynov
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c28286e305
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#55
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2026-02-07 14:36:19 +02:00 |
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goynov
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5d748e56d4
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#55
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2026-02-07 13:58:11 +02:00 |
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goynov
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3e9524b4b2
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#53 scene header
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2026-02-06 14:20:56 +02:00 |
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goynov
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9cb05babe9
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hide scene background when playing video
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2026-01-28 17:20:39 +02:00 |
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goynov
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a5c7fe05f7
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#35
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2026-01-28 13:55:49 +02:00 |
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goynov
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af8ea0fc82
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#45
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2026-01-27 18:35:14 +02:00 |
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goynov
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e413418f9f
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prepare environment fog options
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2025-12-17 21:51:28 +02:00 |
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goynov
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e6f5db010e
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#44
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2025-12-08 10:13:03 +02:00 |
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goynov
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e5de8f75f8
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#40
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2025-12-06 09:32:43 +02:00 |
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goynov
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14772a039c
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advanced character controls + zoom/fov
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2025-11-30 09:42:29 +02:00 |
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goynov
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ee574bd282
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#21
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2025-11-28 17:59:11 +02:00 |
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goynov
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b2824863e4
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#33
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2025-11-26 17:50:43 +02:00 |
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goynov
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c6d4ce9007
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refactoring
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2025-11-25 17:44:09 +02:00 |
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goynov
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9ebc602819
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resolves #15
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2025-11-21 17:31:02 +02:00 |
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goynov
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3d86e2574a
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classic puzzle v1
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2025-11-14 18:41:57 +02:00 |
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goynov
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8eea84b697
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added ambient sound feature
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2025-11-14 16:08:51 +02:00 |
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goynov
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a2f9f73e85
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objects locking system
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2025-11-13 16:32:55 +02:00 |
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goynov
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351c6097f3
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change event dispatcher
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2025-11-11 15:15:13 +02:00 |
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goynov
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03edeaef2d
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better zoom management
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2025-11-10 08:01:56 +02:00 |
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goynov
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87a8e07aa3
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dash hud tint
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2025-11-07 18:08:09 +02:00 |
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goynov
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48c7ea2e2a
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hud observation for generic game objects
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2025-11-07 12:48:36 +02:00 |
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goynov
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4565782e9f
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refactoring
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2025-11-06 18:17:56 +02:00 |
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goynov
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fd3f9a6d69
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particle system as interactive object
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2025-11-05 17:31:21 +02:00 |
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goynov
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4b722750c3
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integrate game1 and game2
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2025-11-05 09:43:12 +02:00 |
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goynov
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4236927537
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interactive objects integration
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2025-11-04 16:41:42 +02:00 |
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goynov
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b1e27301b4
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video player as interactive object + move to HUD
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2025-11-03 14:07:17 +02:00 |
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