Files
pronature-platform/src/gameEngine/index.js
T
2024-10-29 19:49:24 +02:00

36 lines
1007 B
JavaScript

import * as THREE from 'three';
class GameEngine {
constructor() {
const width = window.innerWidth/2, height = window.innerHeight/2;
const camera = new THREE.PerspectiveCamera(70, width / height, 0.01, 10);
camera.position.z = 1;
const scene = new THREE.Scene();
const geometry = new THREE.BoxGeometry(0.2, 0.2, 0.2);
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
function animate(time) {
mesh.rotation.x = time / 2000;
mesh.rotation.y = time / 1000;
renderer.render(scene, camera);
}
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setSize(width, height);
renderer.setAnimationLoop(animate);
document.body.appendChild(renderer.domElement);
this.renderer = renderer;
}
}
export {GameEngine}