Files
pronature-platform/src/pages/admin/game-objects/[[id]].vue
T
2026-01-25 10:45:01 +02:00

118 lines
4.8 KiB
Vue

<template>
<v-container max-width="1400">
<v-tabs v-model="panel">
<v-tab value="edit">
<v-icon icon="mdi-pencil"></v-icon> {{ id == 'add' ? l.createGameObject : l.editGameObject }}
</v-tab>
<v-tab value="preview" v-show="object.asset">
<v-icon icon="mdi-panorama-outline"></v-icon> {{ l.preview }}
</v-tab>
</v-tabs>
<v-tabs-window v-model="panel">
<v-tabs-window-item value="edit">
<v-card class="container my-3">
<v-form class="pa-4" v-model="valid">
<v-text-field :label="l.name" v-model="object.name" :rules="[rules.required]"></v-text-field>
<v-textarea :label="l.description" v-model="object.description"></v-textarea>
<v-select :label="l.objectType" v-model="object.type" :items="$p.objectTypes.map(ot=>({title:l[ot.value], value:ot.value}))" tit :rules="[rules.required]">
</v-select>
<v-file-input :label="l.objectFile" v-model="object.file" :rules="[rules.requiredFile]"></v-file-input>
<div v-if="object.asset">{{ object.asset.name }} | {{ object.asset.ofn }}</div>
</v-form>
<v-card-actions>
<v-btn @click="save" :loading="loading" prepend-icon="mdi-content-save" color="success"
:disabled="!valid">
{{ l.save }}
</v-btn>
<v-btn @click="save({preview: true})" :loading="loading" prepend-icon="mdi-content-save" color="primary"
:disabled="!valid">
{{ l.saveAndPreview }}
</v-btn>
<v-btn @click="publish" prepend-icon="mdi-publish" color="success" v-if="false && object.id">
{{ l.publish }}</v-btn>
</v-card-actions>
</v-card>
</v-tabs-window-item>
<v-tabs-window-item value="preview">
<v-card :title="l.preview" class="container my-3" v-if="object.asset">
<AssetPreview :object="object" ref="assetPreview" ></AssetPreview>
<v-card-actions>
<v-btn @click="captureThumbnail" v-if="forRendering" prepend-icon="mdi-camera" color="secondary">
{{ l.captureThumbnail }}
</v-btn>
</v-card-actions>
</v-card>
</v-tabs-window-item>
</v-tabs-window>
</v-container>
</template>
<script>
export default {
data() {
return {
panel: this.$route.query?.tab || 'edit',
object: {},
valid: false,
rules: {
required: v => v ? true : this.l.fieldRequired,
requiredFile: v => (v?.size || this.id != 'add') ? true : this.l.fieldRequired
},
loading: false
}
},
async mounted() {
if (this.id && this.id != 'add') {
this.object = (await this.$api.gameObject.load(this.id)).data;
}
},
computed: {
fileToUpload() {
return this.object?.file instanceof File
},
id() {
return this.$route.params?.id;
},
forRendering() {
return this.$p.objectTypes.find(t=> t.value == this.object?.type)?.render
},
},
methods: {
async save(params) {
this.loading = true;
try {
let fd = new FormData();
let keys = ['name', 'type'];
if (this.fileToUpload) keys.push('file');
if (this.id != 'add') keys.push('id');
if (this.object.thumb) keys.push('thumb');
keys.forEach(e => fd.append(e, this.object[e]))
let result = await this.$api.gameObject.save(fd);
Object.assign(this.object, result.data.object);
if (this.id == 'add') {
this.$router.replace({ params: { id: this.object.id }, query:{ tab:'preview' } });
}
// await this.$nextTick();
// this.panel = 'preview';
// if (!params?.thumbOnly) await this.$refs.assetPreview.loadAsset();
} catch (err) {
console.error(err);
}
this.loading = false;
// await this.$nextTick();
// this.panel = 'preview';
},
async captureThumbnail() {
this.object.thumb = await this.$refs.assetPreview.gameEngine.captureScreenshot();
await this.save({ thumbOnly: true });
},
async publish() {
}
}
}
</script>