gameobject module dev

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2024-11-04 20:26:27 +02:00
parent 53350ef548
commit 2978f11869
20 changed files with 1391 additions and 114 deletions
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<template>
<v-card :title="id =='add' ? $l.createGameObject : $l.editGameObject" class="container my-3">
<v-form class="pa-4" v-model="valid">
<v-text-field :label="$l.name" v-model="object.name" :rules="[rules.required]"></v-text-field>
<v-select :label="$l.objectType" v-model="object.type" :items="objectTypes" :rules="[rules.required]">
</v-select>
<v-file-input :label="$l.objectFile" v-model="object.file" :rules="[rules.requiredFile]"></v-file-input>
<div v-if="object.asset?.name">{{ object.asset.name }}</div>
</v-form>
<v-card-actions>
<v-btn @click="saveAndPreview" :loading="loading" prepend-icon="mdi-content-save" color="primary"
:disabled="!valid">
{{ $l.saveAndPreview }}
</v-btn>
<v-btn @click="captureThumbnail" v-if="object.asset?.type == 'bundle'" prepend-icon="mdi-camera" color="secondary">{{ $l.captureThumbnail }}</v-btn>
<v-btn @click="publish" prepend-icon="mdi-publish" color="success" v-if="false && object.id">{{ $l.publish }}</v-btn>
</v-card-actions>
</v-card>
<v-card :title="$l.preview" class="container my-3" v-if="object.asset">
<div ref="target" v-if="object?.asset?.type == 'bundle'"></div>
<v-img v-else :src="`/asset/default/${object.asset?.name}`"></v-img>
</v-card>
</template>
<script>
import { GameEngine } from '@/gameEngine';
const gameEngine = new GameEngine();
export default {
data() {
return {
object: {},
valid: false,
rules: {
required: v => v ? true : this.$l.fieldRequired,
requiredFile: v => (v?.length || this.id != 'add') ? true : this.$l.fieldRequired
},
objectTypes: ['panorama2d', 'environment3d', 'object3d', 'object2d', 'player3d', 'audio'].map(e => ({
title: this.$l[e],
value: e
})),
loading: false
}
},
async created(){
if (this.id && this.id != 'add'){
this.object = (await this.$api.gameObject.load(this.id)).data;
}
},
mounted() {
//this.$refs.target?.appendChild(gameEngine.renderer.domElement);
},
computed: {
fileToUpload(){
return this.object?.file instanceof File
},
id(){
return this.$route.params?.id;
}
},
methods: {
async saveAndPreview() {
this.loading = true;
try {
let fd = new FormData();
let keys = ['name', 'type'];
if (this.fileToUpload) keys.push('file');
if (this.id != 'add') keys.push('id');
keys.forEach(e=>fd.append(e, this.object[e]))
let result = await this.$api.gameObject.save(fd);
Object.assign(this.object, result.data.object);
if (this.id == 'add'){
this.$router.replace({ params: {id: this.object.id} });
}
} catch (err) {
console.error(err);
}
this.loading = false
},
captureThumbnail() {
},
async publish() {
}
}
}
</script>