allow fullscreen in game preview
This commit is contained in:
@@ -18,11 +18,12 @@
|
||||
<v-btn :value="true" icon="mdi-cube-outline"></v-btn>
|
||||
</v-btn-toggle>
|
||||
<v-divider class="my-2"></v-divider>
|
||||
<v-btn variant="tonal" icon="mdi-walk" @click="control" v-tooltip="`Pointer lock controls mode`" class="mx-1" size="small"></v-btn>
|
||||
<v-btn variant="tonal" icon="mdi-image-frame" @click="setGameHeader" v-tooltip="`Capture screenshot as game header image`" class="mx-1" size="small"></v-btn>
|
||||
<v-btn variant="tonal" icon="mdi-walk" @click="control" v-tooltip="`Pointer lock controls mode`" class="ma-1" size="small"></v-btn>
|
||||
<v-btn variant="tonal" icon="mdi-image-frame" @click="setGameHeader" v-tooltip="`Capture screenshot as game header image`" class="ma-1" size="small"></v-btn>
|
||||
<v-btn icon="mdi-fullscreen" @click="fullScreen" variant="tonal" v-tooltip="l.fullScreen" size="small" class="ma-1" ></v-btn>
|
||||
</v-navigation-drawer>
|
||||
<div class="container my-3 position-relative game-designer-canvas">
|
||||
<div ref="target" @click="targetClick"
|
||||
<div ref="target" @click="targetClick" class="canvas-wrapper"
|
||||
@mousedown="targetPointer($event, 'start')"
|
||||
@mousemove="targetPointer($event, 'drag')"
|
||||
@mouseup="targetPointer($event, 'end')"
|
||||
|
||||
Reference in New Issue
Block a user