allow separation of 3d file into individual meshes
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@@ -213,7 +213,6 @@ export default {
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},
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selectObject(oid){
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console.log('Selecting object', oid)
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this.currentObject = this.flatObjects[oid]?.value;
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this.selectedObject = [oid];
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engine.transformControls.attach(this.currentObject.__o);
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@@ -226,7 +225,7 @@ export default {
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targetClick(e){
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if (performance.now() - this.pointerDownTime < 200){
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let intersects = engine.intersect(e, this.$refs.target, engine.activeObjects.children, true);
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let intersects = engine.intersect(e, this.$refs.target, this.flatObjects.map(o=>o.value.__o), true);
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if (intersects.length){
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this.selectObject(intersects[0].object.__pn_id)
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}else{
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