refactoring

This commit is contained in:
2025-11-26 17:49:08 +02:00
parent b991b962f3
commit 90b08e23f4
2 changed files with 3 additions and 4 deletions
@@ -12,8 +12,8 @@ class TextObject {
txt.maxWidth = obj.width;
txt.textAlign = 'center';
txt.font = obj.fontPath;
txt.anchorX = 'center';
txt.anchorY = 'bottom';
txt.anchorX = obj.anchorX || 'center';
txt.anchorY = obj.anchorY || 'bottom';
txt.curveRadius = 0;
txt.outlineColor = 0xffffff;
txt.outlineWidth = '15%';
+1 -2
View File
@@ -168,8 +168,7 @@ export default {
gameEngine.activeObjects.add(io.object);
if (this.env != 'GameDesigner'){
if (i.data.$go?.type == 'player3d'){
let hero = new Hero(io, i.data.$go);
hero.init(gameEngine);
let hero = new Hero(gameEngine, io, i.data.$go);
}else{
if (io.source?.animations?.length){
gameEngine.playAnimation(gameEngine.scene, io.source.animations[0]);