This commit is contained in:
2026-02-04 18:12:19 +02:00
parent edd4dcfd0a
commit b1a13c339b
8 changed files with 14 additions and 7 deletions
@@ -3,7 +3,7 @@ import { EventManager } from '@/lib/EventManager';
import { centerOrigin } from "@/lib/MeshUtils";
class ClassicPuzzle extends EventManager {
emits = ['finish']
emits = ['finish', 'interaction']
constructor(engine, data, objPrefix='Plane'){
super();
const container = new Group();
@@ -19,7 +19,9 @@ class ClassicPuzzle extends EventManager {
let dragZone = gltf.scene.getObjectByName('DragZone');
dragZone.material.side = DoubleSide;
let eventsFn= {
start(){},
start(){
that.dispatchEvent({type:'interaction'});
},
drag(){},
end(e){
if (Math.abs(e.o.position.x)<.1 && Math.abs(e.o.position.y)<.1){
@@ -1,6 +1,7 @@
<template>
<div v-if="modelValue.go">
<v-select label="Dimension" v-model="modelValue.dimension" :items="['3x3', '5x4', '6x6']" density="compact"></v-select>
<v-textarea :label="l.description" v-model="modelValue.introText"></v-textarea>
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
<div class="text-caption text-center">{{ modelValue.title }}</div>
</div>
@@ -1,7 +1,7 @@
<template>
<div v-if="modelValue.go">
<v-number-input density="compact" label="Number of elements" v-model="modelValue.c"></v-number-input>
<v-textarea :label="l.description" v-model="modelValue.introText" class="mt-3"></v-textarea>
<v-textarea :label="l.description" v-model="modelValue.introText"></v-textarea>
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
<div class="text-caption text-center">{{ modelValue.title }}</div>
</div>
@@ -3,7 +3,7 @@ import { centerOrigin } from '@/lib/MeshUtils';
import { EventManager } from '@/lib/EventManager';
class PuzzleGame1 extends EventManager {
emits = ['finish']
emits = ['finish', 'interaction']
constructor(engine, data) {
super();
return new Promise(async (resolve, reject)=>{
@@ -71,6 +71,7 @@ class PuzzleGame1 extends EventManager {
};
let clickFn = (i) => {
this.dispatchEvent({type:'interaction'});
if (!this.done && !aq.isActive(i.object)) {
i.object._ri = (i.object._ri + 1) % 6;
aq.add({
@@ -2,6 +2,7 @@
<div v-if="modelValue.go">
<v-number-input density="compact" label="Width" v-model="modelValue.w"></v-number-input>
<v-number-input density="compact" label="Height" v-model="modelValue.h"></v-number-input>
<v-textarea :label="l.description" v-model="modelValue.introText"></v-textarea>
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
<div class="text-caption text-center">{{ modelValue.title }}</div>
</div>
@@ -3,7 +3,7 @@ import { centerOrigin } from '@/lib/MeshUtils';
import { EventManager } from '@/lib/EventManager';
class PuzzleGame2 extends EventManager {
emits = ['finish']
emits = ['finish', 'interaction']
constructor(engine, data) {
super();
return new Promise(async (resolve, reject)=>{
@@ -103,6 +103,7 @@ class PuzzleGame2 extends EventManager {
this.shuffle();
let clickFn = (i) => {
this.dispatchEvent({type:'interaction'});
if (!this.done && !aq.isActive(i.object)) {
let idx = container.children.indexOf(i.object);
if (idx == lidx) return; //we ignore the empty cell
@@ -2,6 +2,7 @@
<div v-if="modelValue.go">
<v-number-input density="compact" label="Width" v-model="modelValue.w"></v-number-input>
<v-number-input density="compact" label="Height" v-model="modelValue.h"></v-number-input>
<v-textarea :label="l.description" v-model="modelValue.introText"></v-textarea>
<v-img :src="`/asset/thumb/${modelValue.go}.webp`" />
<div class="text-caption text-center">{{ modelValue.title }}</div>
</div>
+2 -2
View File
@@ -29,9 +29,9 @@
<!-- <v-text-field density="compact" :label="l.id" v-model="modelValue.id"></v-text-field> -->
<v-number-input density="compact" label="Completion points" v-model="modelValue.points"></v-number-input>
</v-form>
<v-container v-if="selected && modelValue.type">
<div v-if="selected && modelValue.type">
<component :is="modelValue.type" v-model="mv"></component>
</v-container>
</div>
<v-card title="Activation requirements" v-if="modelValue.type != 'CharacterObject'">
<v-number-input density="compact" label="Level score should be above" v-model="modelValue.activationScore"></v-number-input>