Commit Graph

87 Commits

Author SHA1 Message Date
goynov 3e9524b4b2 #53 scene header 2026-02-06 14:20:56 +02:00
goynov 4d95a40c37 integrate the user module 2026-02-05 13:50:43 +02:00
goynov 9d22fe8413 refactor Utils package 2026-02-05 13:50:06 +02:00
goynov edd4dcfd0a #51 2026-02-04 10:48:31 +02:00
goynov ff6418c244 add option to reset animation state when removing animation from queue 2026-02-03 19:38:09 +02:00
goynov 8b428198da resolves #13 2026-02-02 17:56:05 +02:00
goynov 9cb05babe9 hide scene background when playing video 2026-01-28 17:20:39 +02:00
goynov a5c7fe05f7 #35 2026-01-28 13:55:49 +02:00
goynov af8ea0fc82 #45 2026-01-27 18:35:14 +02:00
goynov e413418f9f prepare environment fog options 2025-12-17 21:51:28 +02:00
goynov e6f5db010e #44 2025-12-08 10:13:03 +02:00
goynov 080fffdd7e resolves #38 2025-12-08 10:12:05 +02:00
goynov 14c9aff342 #44 2025-12-08 07:42:48 +02:00
goynov 02b29e920e #43 2025-12-07 16:57:44 +02:00
goynov e5de8f75f8 #40 2025-12-06 09:32:43 +02:00
goynov f7955404a9 refactoring 2025-12-06 09:29:16 +02:00
goynov ee627fb025 #39 2025-12-04 11:27:36 +02:00
goynov f7d6244fa5 fix PointerLockControls erratic behaviour 2025-11-30 11:44:18 +02:00
goynov 07ce5bc2af add new award 2025-11-30 11:26:42 +02:00
goynov 14772a039c advanced character controls + zoom/fov 2025-11-30 09:42:29 +02:00
goynov ee574bd282 #21 2025-11-28 17:59:11 +02:00
goynov 99bfe70991 #32 2025-11-26 17:50:59 +02:00
goynov b2824863e4 #33 2025-11-26 17:50:43 +02:00
goynov c6d4ce9007 refactoring 2025-11-25 17:44:09 +02:00
goynov 3678ad0cfb resolves #21 2025-11-24 08:27:04 +02:00
goynov c67ffd774b resolves #6 2025-11-21 17:32:21 +02:00
goynov 9ebc602819 resolves #15 2025-11-21 17:31:02 +02:00
goynov 65c3eabc56 refactoring, resolves #16 2025-11-21 17:28:35 +02:00
goynov 3d86e2574a classic puzzle v1 2025-11-14 18:41:57 +02:00
goynov 8eea84b697 added ambient sound feature 2025-11-14 16:08:51 +02:00
goynov fa78aa68fd refactoring 2025-11-14 07:50:16 +02:00
goynov a2f9f73e85 objects locking system 2025-11-13 16:32:55 +02:00
goynov c8e501ff6e game rules - object triggers set up 2025-11-13 09:17:18 +02:00
goynov 2a1423877b scoring system 2025-11-12 07:27:42 +02:00
goynov b1312d9b54 quiz game scoring system 2025-11-11 18:13:53 +02:00
goynov 351c6097f3 change event dispatcher 2025-11-11 15:15:13 +02:00
goynov 35fa1863ff loading progress added 2025-11-11 08:09:07 +02:00
goynov 03edeaef2d better zoom management 2025-11-10 08:01:56 +02:00
goynov 22c27a7a9e character collider fix 2025-11-10 07:23:24 +02:00
goynov 9bb588e47e character collider dimensions 2025-11-09 09:05:35 +02:00
goynov 5c5c45938b bug fix in JSON serialization 2025-11-08 20:33:49 +02:00
goynov f5a08a9702 add physics to interactive objects 2025-11-08 17:08:51 +02:00
goynov 49dc4e9f7c character selector 2025-11-08 11:14:17 +02:00
goynov 87a8e07aa3 dash hud tint 2025-11-07 18:08:09 +02:00
goynov 48c7ea2e2a hud observation for generic game objects 2025-11-07 12:48:36 +02:00
goynov 4565782e9f refactoring 2025-11-06 18:17:56 +02:00
goynov fd3f9a6d69 particle system as interactive object 2025-11-05 17:31:21 +02:00
goynov 4b722750c3 integrate game1 and game2 2025-11-05 09:43:12 +02:00
goynov 4236927537 interactive objects integration 2025-11-04 16:41:42 +02:00
goynov b1e27301b4 video player as interactive object + move to HUD 2025-11-03 14:07:17 +02:00