goynov
|
ee574bd282
|
#21
|
2025-11-28 17:59:11 +02:00 |
|
goynov
|
8a28846fe8
|
make texts more readable
|
2025-11-28 17:50:00 +02:00 |
|
goynov
|
7c211d268f
|
#31
|
2025-11-26 17:49:45 +02:00 |
|
goynov
|
90b08e23f4
|
refactoring
|
2025-11-26 17:49:08 +02:00 |
|
goynov
|
b991b962f3
|
resolves #4
|
2025-11-25 17:45:50 +02:00 |
|
goynov
|
c6d4ce9007
|
refactoring
|
2025-11-25 17:44:09 +02:00 |
|
goynov
|
87ab335897
|
resolves #23 and #26
|
2025-11-25 09:21:22 +02:00 |
|
goynov
|
2f93b11b28
|
resolves #25
|
2025-11-25 09:20:42 +02:00 |
|
goynov
|
63f5e45e68
|
resolves #27
|
2025-11-25 09:20:17 +02:00 |
|
goynov
|
266a40ca05
|
UI improvements
|
2025-11-25 09:19:21 +02:00 |
|
goynov
|
3678ad0cfb
|
resolves #21
|
2025-11-24 08:27:04 +02:00 |
|
goynov
|
c4182d5024
|
resolves #17
|
2025-11-21 17:29:39 +02:00 |
|
goynov
|
144c5b9407
|
classic puzzle set dimension option
|
2025-11-18 18:06:28 +02:00 |
|
goynov
|
8d9a3d54e6
|
jigsaw puzzles variants
|
2025-11-15 21:42:22 +02:00 |
|
goynov
|
3d86e2574a
|
classic puzzle v1
|
2025-11-14 18:41:57 +02:00 |
|
goynov
|
8eea84b697
|
added ambient sound feature
|
2025-11-14 16:08:51 +02:00 |
|
goynov
|
006d159a0f
|
audio files management
|
2025-11-14 09:20:56 +02:00 |
|
goynov
|
fa78aa68fd
|
refactoring
|
2025-11-14 07:50:16 +02:00 |
|
goynov
|
a2f9f73e85
|
objects locking system
|
2025-11-13 16:32:55 +02:00 |
|
goynov
|
c8e501ff6e
|
game rules - object triggers set up
|
2025-11-13 09:17:18 +02:00 |
|
goynov
|
2a1423877b
|
scoring system
|
2025-11-12 07:27:42 +02:00 |
|
goynov
|
b1312d9b54
|
quiz game scoring system
|
2025-11-11 18:13:53 +02:00 |
|
goynov
|
351c6097f3
|
change event dispatcher
|
2025-11-11 15:15:13 +02:00 |
|
goynov
|
35fa1863ff
|
loading progress added
|
2025-11-11 08:09:07 +02:00 |
|
goynov
|
03edeaef2d
|
better zoom management
|
2025-11-10 08:01:56 +02:00 |
|
goynov
|
503138a7d1
|
iamge preview fix
|
2025-11-10 07:20:44 +02:00 |
|
goynov
|
9bb588e47e
|
character collider dimensions
|
2025-11-09 09:05:35 +02:00 |
|
goynov
|
5c5c45938b
|
bug fix in JSON serialization
|
2025-11-08 20:33:49 +02:00 |
|
goynov
|
f5a08a9702
|
add physics to interactive objects
|
2025-11-08 17:08:51 +02:00 |
|
goynov
|
168fb5b770
|
scene introduction
|
2025-11-08 11:51:15 +02:00 |
|
goynov
|
49dc4e9f7c
|
character selector
|
2025-11-08 11:14:17 +02:00 |
|
goynov
|
26ad885772
|
reorder boxes textures in order to work doubleside
|
2025-11-07 19:49:36 +02:00 |
|
goynov
|
87a8e07aa3
|
dash hud tint
|
2025-11-07 18:08:09 +02:00 |
|
goynov
|
48c7ea2e2a
|
hud observation for generic game objects
|
2025-11-07 12:48:36 +02:00 |
|
goynov
|
b972ab25f0
|
rewrite puzzle 1 to support NxM
|
2025-11-06 20:43:23 +02:00 |
|
goynov
|
4565782e9f
|
refactoring
|
2025-11-06 18:17:56 +02:00 |
|
goynov
|
fd3f9a6d69
|
particle system as interactive object
|
2025-11-05 17:31:21 +02:00 |
|
goynov
|
4b722750c3
|
integrate game1 and game2
|
2025-11-05 09:43:12 +02:00 |
|
goynov
|
4236927537
|
interactive objects integration
|
2025-11-04 16:41:42 +02:00 |
|
goynov
|
429ab07db5
|
separate scene and panorama
|
2025-11-04 08:15:59 +02:00 |
|
goynov
|
96012fda27
|
refactoring
|
2025-11-04 07:51:22 +02:00 |
|
goynov
|
b1e27301b4
|
video player as interactive object + move to HUD
|
2025-11-03 14:07:17 +02:00 |
|
goynov
|
d8618c69f4
|
interactive objects parametrization
|
2025-11-02 18:03:46 +02:00 |
|
goynov
|
6253fc32d7
|
dashboard and progressbar
|
2025-10-30 18:54:28 +02:00 |
|
goynov
|
127f71f345
|
finish events
|
2025-10-29 13:34:54 +02:00 |
|
goynov
|
93e03b4843
|
camera idle behavior
|
2025-10-29 08:08:54 +02:00 |
|
goynov
|
0f293c60fa
|
idle mode
|
2025-10-28 18:01:47 +02:00 |
|
goynov
|
7afefec63f
|
a-maze-ing
|
2025-10-27 08:42:23 +02:00 |
|
goynov
|
7221733b47
|
amazing
|
2025-10-23 22:17:19 +03:00 |
|
goynov
|
8f817eee14
|
amaze
|
2025-10-21 18:50:52 +03:00 |
|